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How to fix blending?
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7
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1994
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June 2, 2014
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[libgdx] Moving a sprite at a changing angle
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0
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5953
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June 2, 2014
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LibGDX - setProjectionMatrix(cam.combined)?
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0
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7730
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June 2, 2014
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[SOLVED] [libGdx] friendly group example
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0
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5212
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June 2, 2014
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[solved] [libGdx] Why sprite.setColor() doesn't work ?
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0
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7713
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June 2, 2014
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[lwjgl] glFrustum difficulty
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2
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1670
|
June 2, 2014
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Constructors w/ Objects as parameters?
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4
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1744
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June 2, 2014
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Constructors w/ Objects as parameters?
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0
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1722
|
June 2, 2014
|
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libgdx waypoints??? anyone
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3
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1983
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June 1, 2014
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libgdx waypoints??? anyone
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0
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1894
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June 1, 2014
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libgdx guided missile
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10
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3897
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June 1, 2014
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libgdx guided missile
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0
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4141
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June 1, 2014
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[Libgdx] Screen coordinates -> Isometric world coordinates
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6
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6969
|
June 1, 2014
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Getting natives to work on Mac/Linux if you don't have either.
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0
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3563
|
June 1, 2014
|
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libgdx debugging shaders
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4
|
3507
|
June 1, 2014
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[lwjgl] glFrustum difficulty
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0
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1702
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June 1, 2014
|
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LWJGL - Texturing VBO's (STLL UNSOLVED)
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0
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2961
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June 1, 2014
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How to fix blending?
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0
|
1991
|
June 1, 2014
|
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How to handle multiple "monsters" in an RPG Game?
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3
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1738
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May 31, 2014
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Is this additive blending? Is there any other way?
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1
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1073
|
May 31, 2014
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How to handle multiple "monsters" in an RPG Game?
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0
|
1626
|
May 31, 2014
|
|
libgdx debugging shaders
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0
|
3743
|
May 31, 2014
|
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LibGDX - Tiled collisions?
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0
|
9440
|
May 31, 2014
|
|
How to Create Turn-Based Games
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5
|
5491
|
May 31, 2014
|
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Is this additive blending? Is there any other way?
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0
|
1060
|
May 31, 2014
|
|
Basic true-type font renderer
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8
|
3598
|
May 31, 2014
|
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interacting with source from an event
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4
|
2089
|
May 31, 2014
|
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Basic true-type font renderer
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0
|
3574
|
May 31, 2014
|
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Recommended way to set up game camera?
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3
|
1203
|
May 30, 2014
|
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Recommended way to set up game camera?
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0
|
1200
|
May 30, 2014
|