How to fix blending?
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7
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1979
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June 2, 2014
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[libgdx] Moving a sprite at a changing angle
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0
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5940
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June 2, 2014
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LibGDX - setProjectionMatrix(cam.combined)?
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0
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7724
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June 2, 2014
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[SOLVED] [libGdx] friendly group example
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0
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5199
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June 2, 2014
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[solved] [libGdx] Why sprite.setColor() doesn't work ?
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0
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7699
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June 2, 2014
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[lwjgl] glFrustum difficulty
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2
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1658
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June 2, 2014
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Constructors w/ Objects as parameters?
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4
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1731
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June 2, 2014
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Constructors w/ Objects as parameters?
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0
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1712
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June 2, 2014
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libgdx waypoints??? anyone
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3
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1970
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June 1, 2014
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libgdx waypoints??? anyone
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0
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1885
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June 1, 2014
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libgdx guided missile
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10
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3885
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June 1, 2014
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libgdx guided missile
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0
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4126
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June 1, 2014
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[Libgdx] Screen coordinates -> Isometric world coordinates
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6
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6922
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June 1, 2014
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Getting natives to work on Mac/Linux if you don't have either.
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0
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3555
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June 1, 2014
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libgdx debugging shaders
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4
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3493
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June 1, 2014
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[lwjgl] glFrustum difficulty
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0
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1691
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June 1, 2014
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LWJGL - Texturing VBO's (STLL UNSOLVED)
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0
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2952
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June 1, 2014
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How to fix blending?
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0
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1978
|
June 1, 2014
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How to handle multiple "monsters" in an RPG Game?
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3
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1712
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May 31, 2014
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Is this additive blending? Is there any other way?
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1
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1063
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May 31, 2014
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How to handle multiple "monsters" in an RPG Game?
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0
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1614
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May 31, 2014
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libgdx debugging shaders
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0
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3730
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May 31, 2014
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LibGDX - Tiled collisions?
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0
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9434
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May 31, 2014
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How to Create Turn-Based Games
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5
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5389
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May 31, 2014
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Is this additive blending? Is there any other way?
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0
|
1050
|
May 31, 2014
|
Basic true-type font renderer
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8
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3585
|
May 31, 2014
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interacting with source from an event
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4
|
2073
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May 31, 2014
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Basic true-type font renderer
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0
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3565
|
May 31, 2014
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Recommended way to set up game camera?
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3
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1191
|
May 30, 2014
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Recommended way to set up game camera?
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0
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1189
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May 30, 2014
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