libgdx collision detection on moving and rotating object (rectangle enemy)
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3
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2450
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June 19, 2014
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About "Basic animation in LWJGL"
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4
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2026
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June 19, 2014
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About "Basic animation in LWJGL"
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0
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2087
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June 19, 2014
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[math] Calculate velocity
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8
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3006
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June 19, 2014
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[LibGDX] Gdx.files.local doesn't seem to be finding my files.
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3
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4249
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June 19, 2014
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Basic animation in LWJGL
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14
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5412
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June 19, 2014
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[LibGDX] Gdx.files.local doesn't seem to be finding my files.
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0
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4189
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June 19, 2014
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When would one be ready to create advanced game engines
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0
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8050
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June 19, 2014
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What is the best way to handle taking damage?
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4
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1528
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June 18, 2014
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[libgdx] Moving a group of sprites
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0
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2663
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June 18, 2014
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What is the best way to handle taking damage?
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0
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1519
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June 18, 2014
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Basic animation in LWJGL
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0
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5316
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June 18, 2014
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WASD Movement - Questions
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8
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4031
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June 18, 2014
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Is this a bad design?
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2
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1125
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June 18, 2014
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Is this a bad design?
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0
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1154
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June 18, 2014
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LibGDX Tiled map rendering issue
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1
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1337
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June 18, 2014
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LibGDX Tiled map rendering issue
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0
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1278
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June 18, 2014
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Best way to handle particles
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4
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1739
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June 18, 2014
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Dynamically changing the colour of a VBO
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6
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1545
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June 17, 2014
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Collision Detection with a tiled map (.tmx)
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0
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2711
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June 17, 2014
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libgdx Does anyone have knowledge of Waypoints?
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7
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2305
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June 17, 2014
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Just for future reference, second timer?
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1
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992
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June 17, 2014
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Slick 2D Collision Detection Issues
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3
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1335
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June 17, 2014
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No main method can be found [FIXED]
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25
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7669
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June 17, 2014
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Dynamically changing the colour of a VBO
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0
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1537
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June 17, 2014
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Just for future reference, second timer?
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0
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1043
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June 17, 2014
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Reduce the polys in a voxel engine?
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11
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3088
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June 17, 2014
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libgdx How to make multiple enemy arrays? >>Any Help<<
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7
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2912
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June 17, 2014
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[math] Calculate velocity
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0
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2901
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June 17, 2014
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Triangle Fan Mapping
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0
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1406
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June 17, 2014
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