Hi there,
Can anyone point me in the right direction for particles and effects? Things like the screen shaking upon collision, damage numbers flying out of character when hit (-1, -5, etc.) (as well as perhaps +5 strings that pop up when collecting something), particles that come off of perhaps a gunshot, etc.
I’ve googled and searched YouTube for some decent tutorials but can’t seem to find what I’m looking for.
Also, transitions between states. (Menu > Transition > Level Selector…) or (Intro > transition > Menu)
Thanks!
- A
You can create a snow effect with some randomness in velocity/size…you can throw some additive touch to look shiny at night…for fire you can change the tint…add more particles… or you can create a system that does all those things…you call it the mighty Particle System… The implementation is the MOST important thing here. Here’s a coooooool article -