|
way to prevent fps going down
|
|
0
|
1343
|
July 28, 2017
|
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Saving files to appropriate location
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1
|
1252
|
July 28, 2017
|
|
Saving files to appropriate location
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|
0
|
1219
|
July 28, 2017
|
|
javafx canvas like swing
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0
|
3049
|
July 27, 2017
|
|
how to create GUI game editor
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6
|
2505
|
July 27, 2017
|
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Not sure how to handle chunking
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0
|
1881
|
July 27, 2017
|
|
Synchronized Drag and Drop?!?
|
|
0
|
2145
|
July 27, 2017
|
|
Game "running out of memory" with 32-bit JRE's
|
|
22
|
8805
|
July 26, 2017
|
|
how to create GUI game editor
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0
|
2391
|
July 25, 2017
|
|
Is there an OOP way of doing this?
|
|
14
|
5685
|
July 22, 2017
|
|
2D Nuclear Throne style lighting [LibGDX]
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9
|
6850
|
July 21, 2017
|
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Is there an OOP way of doing this?
|
|
0
|
5525
|
July 19, 2017
|
|
maintaining direction with change of centre of rotation
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2
|
1559
|
July 19, 2017
|
|
maintaining direction with change of centre of rotation
|
|
0
|
1516
|
July 18, 2017
|
|
JavaFX Resizing Undecorated Window
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|
3
|
3325
|
July 18, 2017
|
|
JavaFX Resizing Undecorated Window
|
|
0
|
4151
|
July 18, 2017
|
|
EXCEPTION ACCESS VIOLATION
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|
2
|
2188
|
July 18, 2017
|
|
EXCEPTION ACCESS VIOLATION
|
|
0
|
2194
|
July 17, 2017
|
|
[Help] PNG + transparency + PSP 4.12
|
|
6
|
2826
|
July 17, 2017
|
|
[Help] PNG + transparency + PSP 4.12
|
|
0
|
2731
|
July 16, 2017
|
|
Game "running out of memory" with 32-bit JRE's
|
|
0
|
8487
|
July 15, 2017
|
|
[Solved] Game Launcher
|
|
3
|
2680
|
July 13, 2017
|
|
2D Nuclear Throne style lighting [LibGDX]
|
|
0
|
5768
|
July 13, 2017
|
|
[Solved] Game Launcher
|
|
0
|
2624
|
July 12, 2017
|
|
Struggling with Cameras and TileMaps in libGDX
|
|
2
|
3080
|
July 5, 2017
|
|
Struggling with Cameras and TileMaps in libGDX
|
|
0
|
2736
|
July 5, 2017
|
|
JOML - transformTranspose(vec3) method
|
|
5
|
2702
|
July 4, 2017
|
|
JOML - transformTranspose(vec3) method
|
|
0
|
2632
|
July 4, 2017
|
|
Collision detection not working
|
|
15
|
7571
|
June 29, 2017
|
|
Collision detection not working
|
|
0
|
7499
|
June 28, 2017
|