MOD please delete, double post
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2
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2256
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July 31, 2012
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datagrampacket - UDP
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9
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8980
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July 24, 2012
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Packets serialize + deserialize
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17
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13008
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July 24, 2012
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2 player, turn based game communications
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1
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4457
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July 6, 2012
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RMI or Sockets for networked game
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9
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10029
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July 2, 2012
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Simple basic question.
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10
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7580
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June 25, 2012
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[Kryonet] How to force client to disconnect?
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5
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5163
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June 23, 2012
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What do Java game developers use for Database persistence?
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36
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24851
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June 21, 2012
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Database for gameserver
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12
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11958
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June 18, 2012
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[Kryonet] Advantages to simple packets
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4
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5990
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June 15, 2012
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Hosting a server from behind a router
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2
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2896
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June 11, 2012
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Need a bit of help with networked physics in 2d
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2
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3105
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June 8, 2012
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Game server general questions
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15
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14776
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May 29, 2012
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Resources for game networking
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10
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8331
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May 4, 2012
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Chat Program
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16
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8059
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April 30, 2012
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Choosing a database software
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25
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17679
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April 24, 2012
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Dedicated Server - Disable imports
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3
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4811
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April 11, 2012
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World server
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4
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4279
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April 8, 2012
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[KryoNet] Game Loop
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5
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9583
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April 8, 2012
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Turn-based servers + hosting - recommendations / experiences?
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3
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5743
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April 5, 2012
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Simulation of packet transmitting delay for game benchmarking/stressing
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6
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5518
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April 3, 2012
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Class sending
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3
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2863
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April 2, 2012
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[Kryonet] Serializing and transmitting a JOGL Texture object over Kryonet
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9
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7739
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April 1, 2012
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stream music with java
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2
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8986
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March 23, 2012
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Prediction?
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16
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10761
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March 14, 2012
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Starting point for multiplayer development needed!
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13
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16864
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March 14, 2012
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socketChannel vs datagramsocket (UDP)
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3
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4652
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March 7, 2012
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HELP:data/command flow of a MMO game
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4
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5187
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February 14, 2012
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how do i turn this simple game into multiplayer(2 players) game
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1
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4274
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February 6, 2012
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Help needed with online Yahtzee
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5
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3546
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February 5, 2012
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