Player cannot look straight up or down
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14
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5384
|
February 5, 2015
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Rendering only visible isometric tiles
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0
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4810
|
February 4, 2015
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questions on opengl, lwjgl(slick util)
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0
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3807
|
February 3, 2015
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Greedy Meshing Orientation
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1
|
6775
|
January 26, 2015
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"Help" with RayCasting
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8
|
3895
|
January 26, 2015
|
"Help" with RayCasting
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|
0
|
3820
|
January 25, 2015
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Greedy Meshing Orientation
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0
|
6731
|
January 25, 2015
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Represent 3D map
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4
|
2501
|
January 19, 2015
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Should I make a physics engine?
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23
|
14107
|
January 19, 2015
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Where to correct position in collision detection (best practice)
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0
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11089
|
January 16, 2015
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Translate Point By Pitch/Roll
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2
|
3219
|
January 15, 2015
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Represent 3D map
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0
|
2504
|
January 14, 2015
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Translate Point By Pitch/Roll
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|
0
|
3216
|
January 14, 2015
|
Tutorial or example on a* pathfinding without Slick
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16
|
9586
|
January 12, 2015
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Rotation around point other than origin
|
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7
|
3275
|
January 12, 2015
|
Player cannot look straight up or down
|
|
0
|
5382
|
January 12, 2015
|
Tutorial or example on a* pathfinding without Slick
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|
0
|
9464
|
January 12, 2015
|
Concurrency problem in entity updates
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|
12
|
8589
|
January 10, 2015
|
AI Where to start
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|
5
|
3706
|
January 9, 2015
|
AI Where to start
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0
|
3722
|
January 7, 2015
|
Concurrency problem in entity updates
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|
0
|
8581
|
January 5, 2015
|
Rotation around point other than origin
|
|
0
|
3264
|
January 4, 2015
|
Making a 3D camera
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|
6
|
5926
|
January 4, 2015
|
Swing along the tangent.
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3
|
9576
|
January 3, 2015
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Bezier Curves
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|
1
|
1744
|
January 3, 2015
|
Bezier Curves
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|
0
|
1719
|
January 3, 2015
|
Swing along the tangent.
|
|
0
|
9491
|
January 2, 2015
|
Savegame structure for Entity/Component System with complex components [SOLVED]
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|
8
|
13735
|
December 29, 2014
|
Turn mechanics in an RPG
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|
3
|
3065
|
December 28, 2014
|
POV Rotation
|
|
1
|
3021
|
December 28, 2014
|