Player cannot look straight up or down
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14
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5417
|
February 5, 2015
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Rendering only visible isometric tiles
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0
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4840
|
February 4, 2015
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questions on opengl, lwjgl(slick util)
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0
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3837
|
February 3, 2015
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Greedy Meshing Orientation
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1
|
6802
|
January 26, 2015
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"Help" with RayCasting
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8
|
3926
|
January 26, 2015
|
"Help" with RayCasting
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0
|
3851
|
January 25, 2015
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Greedy Meshing Orientation
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0
|
6765
|
January 25, 2015
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Represent 3D map
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4
|
2535
|
January 19, 2015
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Should I make a physics engine?
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23
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14201
|
January 19, 2015
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Where to correct position in collision detection (best practice)
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0
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11125
|
January 16, 2015
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Translate Point By Pitch/Roll
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2
|
3255
|
January 15, 2015
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Represent 3D map
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0
|
2535
|
January 14, 2015
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Translate Point By Pitch/Roll
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|
0
|
3246
|
January 14, 2015
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Tutorial or example on a* pathfinding without Slick
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16
|
9710
|
January 12, 2015
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Rotation around point other than origin
|
|
7
|
3308
|
January 12, 2015
|
Player cannot look straight up or down
|
|
0
|
5408
|
January 12, 2015
|
Tutorial or example on a* pathfinding without Slick
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|
0
|
9546
|
January 12, 2015
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Concurrency problem in entity updates
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|
12
|
8618
|
January 10, 2015
|
AI Where to start
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|
5
|
3735
|
January 9, 2015
|
AI Where to start
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0
|
3749
|
January 7, 2015
|
Concurrency problem in entity updates
|
|
0
|
8608
|
January 5, 2015
|
Rotation around point other than origin
|
|
0
|
3293
|
January 4, 2015
|
Making a 3D camera
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|
6
|
5959
|
January 4, 2015
|
Swing along the tangent.
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3
|
9611
|
January 3, 2015
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Bezier Curves
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|
1
|
1779
|
January 3, 2015
|
Bezier Curves
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0
|
1756
|
January 3, 2015
|
Swing along the tangent.
|
|
0
|
9522
|
January 2, 2015
|
Savegame structure for Entity/Component System with complex components [SOLVED]
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|
8
|
13767
|
December 29, 2014
|
Turn mechanics in an RPG
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|
3
|
3095
|
December 28, 2014
|
POV Rotation
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|
1
|
3064
|
December 28, 2014
|