So I’m working on an online multiplayer RPG game where people can set up matches and battle each other, so far people can set up the match however they want, but for simplicity sake, lets say 9 players have setup a 3v3v3 match, I wonder what would be the best way to sort the turns.
So far I been thinking of these
- Arrange all players in a list from fastest character to slowest.
- Randomize the team in a list, and then at all character in that team attack, before go to the next team.
- Take the first character in each team, for the first three turns, then the second character in each team, then the third.
Any advice or suggestions.
EDIT: I don’t need help with the coding, just the advice or suggestions for the turn mechanics.