Image Processing Program - Dayflower Image
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|
0
|
3691
|
August 23, 2016
|
I created game engine
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20
|
25504
|
August 22, 2016
|
Status of Riven's LibStruct?
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6
|
3891
|
August 14, 2016
|
Status of Riven's LibStruct?
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|
0
|
3873
|
August 13, 2016
|
How much time will it take me to learn 3d game programming ?
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|
16
|
10859
|
August 3, 2016
|
How much time will it take me to learn 3d game programming ?
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|
0
|
10651
|
August 1, 2016
|
FXGL - JavaFX 8 / Kotlin Game Library
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|
2
|
4278
|
July 31, 2016
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I created game engine
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0
|
25465
|
July 30, 2016
|
FXGL - JavaFX 8 / Kotlin Game Library
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|
0
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3689
|
July 30, 2016
|
LibZ - 2D Java Game Library
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|
0
|
10638
|
July 27, 2016
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Texture manipulation lib (normal and dudv maps generation)
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|
0
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2361
|
July 25, 2016
|
Texture manipulation lib (normal and dudv maps generation)
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|
0
|
2330
|
July 25, 2016
|
Is it a good idea to make your own library to write less code in the future?
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9
|
6293
|
July 22, 2016
|
SOLVED Left stick problem in JInput
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2
|
2273
|
July 22, 2016
|
Is it a good idea to make your own library to write less code in the future?
|
|
0
|
6299
|
July 21, 2016
|
SOLVED Left stick problem in JInput
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|
0
|
2232
|
July 19, 2016
|
GFL - Game Fundamentals Library
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|
1
|
2212
|
July 14, 2016
|
GFL - Game Fundamentals Library
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|
0
|
2217
|
July 14, 2016
|
Marching Cubes Implementation in LibGDX
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|
3
|
9314
|
June 28, 2016
|
Marching Cubes Implementation in LibGDX
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|
0
|
9180
|
June 28, 2016
|
Slick2D-Beginner-Logic Problem
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|
3
|
3156
|
June 17, 2016
|
Slick2D-Beginner-Logic Problem
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|
0
|
3105
|
June 11, 2016
|
LWJGL 3 - Nuklear bindings
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|
4
|
6240
|
June 6, 2016
|
Uploading a java project to a maven repository
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|
2
|
3371
|
June 6, 2016
|
Uploading a java project to a maven repository
|
|
0
|
3365
|
June 6, 2016
|
LWJGL 3.0.0 released
|
|
7
|
7753
|
June 6, 2016
|
LWJGL 3 - Nuklear bindings
|
|
0
|
6094
|
June 5, 2016
|
JOML 1.8.0 Release
|
|
0
|
41726
|
June 3, 2016
|
LWJGL 3.0.0 released
|
|
0
|
7789
|
June 3, 2016
|
jInk - inkle studios ink scripting language for Java
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|
2
|
3801
|
June 3, 2016
|