Status of Riven's LibStruct?

Does anyone know the current status or details of Riven’s “LibStruct” project? (github: https://github.com/riven8192/LibStruct, original forum post: http://www.java-gaming.org/index.php?;topic=34282.0)

Obviously it hasn’t been updated in a while, but I would LOVE to integrate this or something similar into my current project. A reply from him himself would be miraculous… (unfortunately PMing appears to be broken atm.)

Specifically, I’m wondering if there are any major caveats as to why I wouldn’t use this in Java 8. For larger classes I could see issues, but for simple vector-like objects this would make my life so, SO much easier. Naturally, I’m not really able to wait 2-4 years for Project Valhalla to be released (http://openjdk.java.net/projects/valhalla/). Otherwise, my use cases are: small vector-like objects, and uniform-buffer updates in OpenGL 3+, for which this seems absolutely perfect.

This is, of course, for a game being developed semi-professionally in Java. (Demo: https://youtu.be/dInNbVjta5M) If Riven happens across this, I would love to get in touch with him!