You know you've got a problem when...

You know you’ve got a problem when you find yourself coding whilst on holiday!

Here’s an applet version of that old favourite Taipei http://www.hayles.demon.co.uk/taipei/taipei.html

Maybe I should get out more… Oh, I’ll just play one more game first…

Man, where’s my unlimited undo and fancy removal animations? =P

Jk, nice clone, esp for free; not sure where you got all the graphics from but they’re pretty good. Only minor complaint was it took me forever to realize the fish matched up with this weird thing that looked like a statue with a bee hive at the top (probably due to my own lack of knowledge of this game). I played through one game though. Lost, of course. Glad you got the match checking trigger in place though; wasn’t sure if it’d tell me when I lost or not.

Any hidden find-match keys I can press? =)

[quote=“nva225,post:2,topic:30326”]
Good point well made - undo button added. Animations? Didn’t you see the two flaming dragons flying in to remove matched tiles, and the amazing fireworks display when you clear the board? Mind you they are really fast! :wink:

Hi.
I think scrolling should be added, cause otherwise the whole game area might not be visible (doesn’t fit at 1024x768).

Greets

Ooh hey, yea definitely would like scrolling or scaling or something. I just realized there’s buttons at the bottom of the game. Without running fullscreen I can’t see the whole board even at 1280 by 1024 resolution.

[quote=“VonCarrigan,post:4,topic:30326”]
Ouch! Good call - I’ll get that sorted…

Yeah the matching thing was annoying when I found out!!!

Exception in thread "Thread-6" java.lang.NullPointerException
	at Taipei.paintGame(Taipei.java:168)
	at Taipei.run(Taipei.java:224)
	at java.lang.Thread.run(Unknown Source)
Exception in thread "Thread-23" java.lang.NullPointerException
	at Taipei.paintGame(Taipei.java:168)
	at Taipei.run(Taipei.java:224)
	at java.lang.Thread.run(Unknown Source)
Exception in thread "Thread-37" java.lang.NullPointerException
	at Taipei.paintGame(Taipei.java:168)
	at Taipei.run(Taipei.java:224)
	at java.lang.Thread.run(Unknown Source)
Exception in thread "Thread-54" java.lang.NullPointerException
	at Taipei.paintGame(Taipei.java:168)
	at Taipei.run(Taipei.java:224)
	at java.lang.Thread.run(Unknown Source)

Righteo - new version posted which should resize correctly…

[quote=“keldon85,post:7,topic:30326”]
Not sure what you mean - there’s a ‘hint’ button which will find matches for you…

lol; I can’t see it because my resolution is only 1024x768 and I didn’t know anything else was on the screen.

So is it visible now? ???

No, it resizes but not enough :slight_smile: Seems like it’s just adjusting for the width.

OK - tied it to both width and height (silly omission on my part, I forgot that some folks have larger menu bars on their browser)
Thanks for checking! Fingers crossed!

Still can’t see the hint button, even on full screen!

:frowning:
Could you check the faint green version number in the top left for me? It should read v 0.1…
I can’t hide the buttons whatever I do!

It’s okay now, I think Firefox may only update applets after a restart. Although there is about an inch of green-space at the bottom!

:slight_smile:

Yes, the tiles only resize to 4 discrete sizes (otherwise they look really scrappy - java image scaling could be better…)
Thanks again!

Hmm do you realize that the board reshuffles every time you resize the window?

Otherwise I quite like the scaling. :slight_smile:

Lol - so it does! That’s casual coding for you!

Fixed now… :wink:

Vers 0.0.3 posted - just a few cosmetic tweaks.