Yildiz-Online: My RTS space game

Updates:

-The newest version is now deployed. It is mainly focused on internal changes and some minor visual improvements.

-Check it on: Yildiz project, and for those who didn’t try it yet, you can always download it from the same website.

  • A new video is going to be posted soon!

Regards,

Safoura.
Yildiz-Online Community Manager.

Updates:

Bugs fixed:

-When a ship changed its destination, the speed was reset to 0.

-When 2 sessions were existing for the same player, only the first one was recieving info, now only one session is possible at a time.

-In the city management window, icons were not correctly placed in the case of high resolution screen.

-A new texture when the mouse is over a unit

Improvements:

-Second planet added for the second group of space bases.

Technical:

-Game client code cleaning.
-Updated Server database connector to last version.

-The last version is deployed!

Safoura.
Yildiz-Online Community Manager.

The newest release!

Try Yildiz-Online new version by creating an account then downloading the game from the website: Yildiz project

Bugs fixed:

-Wrong texture in unit list window.
-Exception server side fixed.
-Velocity was not sent with a move action when initialising game.
-Move request ignored when a unit was attacking.
-Wrong staff value for mining guild level 3.

Optimisations:

-Poly count for several objects reduced(firefly is now 3800 instead of 14000!)
-Physic engine compiled with optimisations on.

Improvements:

-Asteroids are now in correct position for 1st planet.
-Improved camera zoom.

Safoura.
Yildiz-Online Community Manager.

Updates:

Bug fix:

-The mouse selection lost precision when being far away from the universe center.

New features:

-Added the vulture skill: FTL jump: it cost 150 energy points(vulture have 200 max) and allow you to teleport everywhere on the map in an instant!

-Display game FPS.

The new version is deployed and here is the GamePlay video as promised!

v99a8NstScs

Safoura.
Yildiz-Online Community Manager.

Updates:

Bug fixes:

-mouse and keyboard input were ignored in some cases after using unit list with tactic map open.

-Move lines were buggy, removed.

-Selection was lost after using selection rectangle with empty result.

-Camera positioning was not always set correctly in tactic map.

-Fixed a regression server side causing a high CPU usage(nearly 90%)

Safoura.
Yildiz-Online Community Manager.

Update:

The new ship abilities system is progressing(vulture already had a jumping ability but the former system wasn’t allowing to add new features easily).

The new ship will be an abilities based ship with no direct attacks but will mainly focuse on zone damages with missile launch.

Safoura.
Yildiz-Online Community Manager.

Updates:

  • Missile system is progressing well, there are only some few visual improvements to be done before the new release.

  • The GUI will be also slightly changed so that to allow the access to management screens without any need to select the base.

Safoura.
Yildiz-Online Community Manager.

Updates:

  • The newest release should be ready soon. It will contain numerous bug fixes, some visual and GUI improvements, new features for the engine(now the shader is ready)and the New ship !

  • Tasks persistance (server side) is now added. Once started, server will be in the same state as before being closed.

Safoura.
Yildiz-Online Community Manager.

Updates:

  • The new ship is ready with a better lightening system.

  • Slight UI and performance improvement. Sagittarius speed is fixed as well

  • Coming up: The newest release !

Safoura.
Yildiz-Online Community Manager.

Updates:

  • Messaging system is nearly complete.

  • Client: needs some minor visual fixes.

  • Server: needs some logic to be able to receive the messages written on the website.

  • Try the newest version on the website: http://yildiz.bitbucket.org

Safoura.
Yildiz-Online Community Manager.

Updates:

  • 200 new colonies were added to the game
  • Accounts limit is set up to 400

Safoura.
Yildiz-Online Community Manager.

Updates:

  • 200 new colonies were added to the game
  • Accounts limit is set up to 400

Safoura.
Yildiz-Online Community Manager.

Updates:

  • Coming soon: A new release! it mainly focuses on minor improvements, like translations, graphic fix…

  • Some new researches will be available too to improve the vulture damages.

Safoura.
Yildiz-Online Community Manager.

Updates:

  • Coming soon: A new release! it mainly focuses on minor improvements, like translations, graphic fix…

  • Some new researches will be available too to improve the vulture damages.

Safoura.
Yildiz-Online Community Manager.

Update:

The launcher has been successfully updated, it is now able to update the embedded JVM (this will not affect your java installation, it is completly separated).

Safoura.
Yildiz-Online Community Manager.

Yildiz Online or Y.O for short, wouldn’t use this name if you want to attract an English audience.

Looks promising as a game though.

Update:

The launcher has been successfully updated, it is now able to update the embedded JVM (this will not affect your java installation, it is completly separated).

Safoura.
Yildiz-Online Community Manager.

Yildiz Online or Y.O for short, wouldn’t use this name if you want to attract an English audience.

Looks promising as a game though.

Thank you dime26 for your advice, we appreciate it!

Update:

This the textured PowerPlant!

Safoura.
Yildiz-Online Community Manager.

Thank you dime26 for your advice, we appreciate it!

Update:

This the textured PowerPlant!

Safoura.
Yildiz-Online Community Manager.