xith3d problem with Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family

I have a problem with my game not working on computers with Mobile Intel® 915GM/GMS,910GML Express Chipset Family video.

On the same computer X-Plane reports this:

Disabling VBOs for Intel hardware.
X-System Version 8.32 compiled on Jan 22 2006 17:16:03
OpenGL Situation :
OpenGL Vendor :Intel
OpenGL Render :Intel 915GM
OpenGL Version :1.4.0 - Build 4.14.10.4497

and Xith3d reports this and fails:

Init GL is net.java.games.jogl.impl.windows.WindowsGLImpl
OpenGL Renderer = GDI Generic
OpenGL Version = 1.1.0
OpenGL Vendor = Microsoft Corporation
OpenGL Extensions = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture

Can someone help what is the problem?

Thanks

Hi,

I think you should try to use new JSR-231 based renderer, because of it has much more robust screen and mode detection, as well as context creation.

You can try Xith3DTextureBlendTest that already changed to JSR231 renderer.

For now you have to use CVS build and obtain proper (latest) JOGL-JSR231 binaries and jar yourself.

I tested Xith3DTextureBlendTest on Intel 855GM based board, and it works just fine (on Windows, Linux not tested yet).

If you have more info or problems please post them here. Would be great if you can test the same on JOGL gears demo.

Yuri

Thanks. How do I get the latest version source files for Xith3d?

Hi,

There should be a tutorial somewhere at xith.org.

Yuri

Yes there is : http://xith.org/tutes/GettingStarted/html/bleeding_edge_source.html ;D