Xith3D logging and Log4j dependency

Hello,

I am checking now possibility to get rid of hard runtime dependency of Xith3D on Log4j. After a first look, things look like the code in com.xith3d.utility.logs do not depend on Log4j at all.

I just want to ask someone else who used Xith3D logging functionality to check if it is dependent on Log4j or not. If not, we can leave ~350K of download size away.

The changes to source code are trivial - just commenting out static fields that create log4j Category objects.

Yuri

Log4j is needed for lighting and texture loading as far as I know since my WS demos fail to either load or function properly without it.
PS: Can I get hold of your email address via pm’ing? I need to talk to you about something

[quote]Log4j is needed for lighting and texture loading as far as I know since my WS demos fail to either load or function properly without it.
[/quote]
Yes, this is true, but this is not direct dependency - Xith3D classes perform [all?] logging via com.xith3d.utility.logs.Log, which is in trun dependent on Log4j, and this is exactly dependency I am speaking about.

Yuri

AOL voice: You’ve got mail :slight_smile:

Yuri write [quote]The changes to source code are trivial - just commenting out static fields that create log4j Category objects
[/quote]
Any news on this? (I can well do what you say on my local copy of the Xith3d source code, … until next time I download it from the CVS … :slight_smile: