I think this is known, the exit and blue risen buttons on the HUD3DTest are partially mispainted
Yes, it is known. But thanks for the hint. I’m still hoping that bohdan’s promised transparency fix will solve the problem. Otherwise I need to investigate it.
Marvin
One of my probs is the following
This works…
BufferedImage bi = ......getImage("images/numbers/0.gif");
Texture zero=TextureLoader.getInstance().createTexture(bi, false);
bone = new Image(60, 60, 2, zero, true);
This produces a grayshade image
bthree = new Image(60, 60, 1, "images/numbers/0.gif", true);
Is it possible Sun’s loaders are so bugged up ? The only place where I can think it’s hiding is when getting band numbers from the image (TextureLoader.java)