Hi!
The game I am working on is going to eventually have a Diablo 2 style rendering. That is, almost bird’s eye view, maybe a view degrees lower, with 40 or so character avatars drawn on the screen, all moving around. Sort of what you might imagine in a diabl-style mmorph.
Is this considered Isometric? What category of rendering am I actually trying to get (I can only describe it as diablo 2 / warcraft 3 'ish)
Also,
When choosing Xith 3d, or LWJGL, what are the considerations? Are they to be treated as alternatives? When should one be chosen over the other?
Thanks a lot, I hope to hear from someone.