Xith or JOGL?

Hi need some advice here

I am creating some kind of virtual legoworld builder and i would make an interface like 3ds max so i have a top/left/front and free view in which you can manipulate the lefoworld. My question is which package is best suited for this. I personly think i shoulkd go for xith3d because it would make export/import of scene easier to xml and it is more render based. For the second part I intend to make a part in which you can freely explore you made world and control the chars running around in it. For this part i was tjhinking of using jogl? What you guysthink?

One small last question can someone give me some advise on making a 4 panel splitpane bcs i am kinde stuck on it? thx alot

This is not a question of Jogl or Xith. Xith gives you a scenegraph. You don’t have to do things by hand. But If you love doing things by hand, you can use Jogl as well. No difference in the result. Or if there are things you need from Jogl not yet implemented in Xith, You could decide to use Jogl. But since Xith allows direct access to Jogl in combination to xith, xith will certainly be the right choice.

Watch Canvas3DPanel class and use it in combination with a Swing gui.

thx @xith: with new version accessing jogl semms to be in different way or am i missing something?
@4way splitpanel i have some thing now in which i do 2 horizontal splitpanes in 1 vertical one but i cant use center point to resize all 4 views at once so dunno