I decided that over a 12-day break (where I will have a lot of free time) I want to plan (not make) a multiplayer game. The idea I had was a game where players battle for claims and store/create resources for use in battle on the claim. The focus of the game would be the battles. Now I want this game to be multiplayer and have the players battle each other. However, I need some input on how to make it so players are close enough to battle each other rather than the AI (although the could) and still have enough room for players to expand.
Any thoughts would be appreciated,
CopyableCougar4