Wow! Great job! Keep up the amazing work
Thanks! I will probably have something playable soon and not just spam with videos and screenshots
The spam continues
Here is a new video that shows a little bit of how the ship configuration will work and a battle:
Ship configuration and battle video
The idea of the actual game is becoming a bit more clear now as well.
You are supposed to gather âresource pointsâ that can be used to configure your ship with modules such as:
- Thrusters (automatically placed depending on function: forward, backward, strafe, turn)
- Weapons and ammunition storage
- Energy (required for self repair, shields, and some weapons)
- Repair system
- Shields
- Radar, map and âenemy prediction softwareâ for turrets
Most of the modules are physical and are placed on the ship as physical components that can be destroyed. There is then a tactical/puzzle element to protect the vital parts with both hull and shields.
There is no cost to reconfigure the ship, no loss in selling parts such as weapons. You can have as many ship blueprints you like and are encouraged to build different sorts of ships like fast rammers, fighters, bombers and large but slow cruisers.
Amazing!! Canât wait to try it
oh nice, this game look pretty cool, canât wait to try something playable.
Nice job. Thumb up on Youtube ;D
Merci!
I am currently busy with my compulsive reactive music crazyness and will continue with this soon