WindowsOffScreenGLContext


protected synchronized boolean makeCurrent(Runnable initAction) throws GLException {
    if (pendingOffscreenResize) {
      if (pendingOffscreenWidth != width || pendingOffscreenWidth != height) {
        if (hglrc != 0) {
          destroy();
        }
        width  = pendingOffscreenWidth;
        height = pendingOffscreenHeight;
        pendingOffscreenResize = false;
      }
    }
    return super.makeCurrent(initAction);
  }

pendingOffscreenWidth != height? A typo or an I looking at code way too late at night?

Oops. Thanks for pointing this out. It’s been fixed in the source tree and the next set of posted binaries will contain the fix.