Hello,
Actually, most of the game companies don’t know what to do with all the cells of the PS3. I am sure that they could be used to run some bytecode and let the Java programmers obtain a sufficient level of performance for the thread that handle the game logic loop of their game. Moreover, to have a clean and bugless multi-thread program is easy in Java and the parallel architecture of the PS3 processors could be used more efficiently if there was a kind of multi-threaded JVM that run on it. Some libraries like jogl could also be ported to this plateform since the PS3 is using a OpenGL-like library. Even if the hardware of the PS3 doesn’t enable the programmers to have true Java compliant JVM (with the right floating point format, etc …) I guess that all the Java game programmers would really appreciate to have a JVM bastard on this plateform.
So here is my question :
Will we have a JVM ported to cell processors of the PS3 ?
karma

