I have a very simple tile scrolling engine. I read the tiles from a JPG file. The speed is very good. Today I decided that I will only use PNG format in my games… then I converted my JPG to a PNG file with Gimp.
For my surprise my engine got very slow! I’m loading the image file with ImageIO and puting it on a java,awt,Image objetct.
Is there a way to still have the same speed as I had before with my old jpg file?
Tks!