For one reason or another my game loop has been acting strange. Its seems like I have started to stutter again… and again, no matter if I used a fixed time step or variable time step!
If possible could any one test this code and/or tell me where I went wrong? Its based on a fixed timestep decoupled from FPS. You should just be able to just cut and paste it
Thanks!
http://pastebin.java-gaming.org/4440b947231
{Edit : I always forget this, specs on my dev pc}
Dell Studio XPS 1640 Laptop -
Windows 7 64 bit
4.0 GB ram DDR2
Core Duo T955 2.66 Ghz
ATI Mobility Radeon HD 4670 [Drivers up to date]