I have an applet. I’m trying to add restart possibility to my game. I have currently two classes. Window and Snake.
Windows class’s draw:
public void paint(Graphics g) {
super.paint(g);
if (inGame)
{
g.drawImage(apple, apple_x, apple_y, this);
for (int z = 0; z < dots; z++) {
if (z == 0)
g.drawImage(head, x[z], y[z], this);
else g.drawImage(cube, x[z], y[z], this);
}
g.setColor(Color.YELLOW);
g.drawString("Points " + points, 5, 15);
Toolkit.getDefaultToolkit().sync();
g.dispose();
}else{
gameOver(g);
}
}
In the beginning I make int variable counter that equals to 1. Where I put the code that is while (counter < 2){}? When you die, it sets counter to 3 and in KeyEvent when i press R it makes counter 1 again.
Currently, when i start it only grey box shows up.
Also, how can i play this applet on mobile phone?
EDIT: Sry for the spoiler, didnt know what it looks like since my mozilla has been buggin lately, and didnt know about the code thing. Thanks (: