Which natives to include?

Hi

I am about ready to release my first game, and I’m very happy :).

However I am in doubt which natives I should include in my .jar file.
Should I just include the Windows, Mac and Linux-natives into the same .jar file, and let every user download the same file?

I am using slick2d, if that makes any difference, I am sorry if this is a common question, but I have searched a bit.

/Blaa_vogn

Generally, people use different files for each os, nobody wants to be wasting time downloading useless files. I know that is it possible to detect the operating system from the website so you only need to present the user with a single download. You could also use a launcher to download the correct files on the first run. But if you don’t want to over complicate things, I think most people are savy enough to know which os they are running.

Well, that makes sense.

Thank you.

I’ve just packed them all with all my games because with the internet these days it really makes no difference. Also, if they copy onto a different OS they don’t get hit with an error.