Sorry if this topic has been raised before but when reading this thread http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl;action=display;num=1089108472;start=0#0 Cas said
[quote]methods which were designed for performance in C such as glVertex3fv which are actually vastly slower in Java
[/quote]
So I know there are the f/fv/fv(buffer) etc but which is the “best” way pass parameters to the methods if the array version is so bad in java?
suspects that some reading on the topic of buffers is nescessary in the near future
Eta-Beta-Pi