Which loader supports materials?

Hey guys,

I’m sorry if there’s already a topic answering this question but I would like to have an answer according to the lastest versions of the different loaders.

The only one I think supports materials (from reading other posts) is the OBJ loader. But for unkown reason, I can’t make it load my model. Does one of the 3DS loader handle materials from 3DSMax?

Thanks

[quote] But for unkown reason, I can’t make it load my model
[/quote]
What exporter do you use ? I only know, that .OBJ exported from blender don’t work, but .OBJ exported by Art of Illusion work.

[quote]Does one of the 3DS loader handle materials from 3DSMax?
[/quote]
I don’t know, but 3dsmax has a totally differnt system of Materials, so it’s not easy to convert them. But if I’m not mistaken, I’ve once seen an image of an imported 3ds-file with textures. So I think it should work. But you can’t have all those fancy stuff 3dsmax supports.

[quote]What exporter do you use ?
[/quote]
3dsmax

Can you please clarify what the OBJ loader supports?

Which loader should I use if I want to enabe shadow and lighting? That is without manually adding materials and calculating the normals by myself in the code.

Thanks

Better to use textures rather than materials I think as they are supported by the graphics card. Colours are supported too, but many loaders don’t support them (untextured poly’s are rare).

Will.