which images?

Are there any rules about when to use which class for image? I know theres the normal class Image, often not preferred. Then theress BufferedImage and VolatileImage. i believe VolatileImage is hardware accelerated. Should i always use BufferedImage or if not when should I use VolatileImage (for instance for big images like background which should i use)? Thx!

Sad to say, i have never try VolatileImage before but from what I know BufferedImage is good enough for most imaging. For making background, you should try using tiles and VolatileImage. I heard VolatileImage is good in making background.

You should also try BufferStrategy if you are making fullscreen application game.

thats what i suspected, thanks!