How does one figure out which GL calls are supported on OSX ?
I tried glVertexPointer but I get an exception in the implOSX.
(ATI 9800)
The first thing you should do is check on the OpenGL version that comes back from the card. To date I have been disappointed to find nothing beyond OpenGL 1.3 come back from videocards meaning that gl1.4 and gl1.5 stuff will not work.