I’ve been producing stuff with Java3D and Java2D and I thought I might come and have a play with J2ME. I was just wondering where to start?
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Restrictions in J2ME? (No floats, No java.awt.image.*, any others?)
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Different Platforms Specs, what res do these things run at?
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Example code/Tutorials, are there any? Google seems to come up a bit blank.
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Raycasting/Fast Graphics update, is this possible?
Cheers for any help,
Kev