This is a nice dungeon game, where the best place to start to do something similar?
Thanks,
Steve
Google.
Seriously, find a basic tutorial and work your way up. Start with Pong. Scratch that- start with just a single circle. Then make it move. Then make it bounce. Then add a paddle. Keep adding things and slowly work your way towards your goal.
I would think the first step (assuming you’ve done some Java game programming already) would be to learn about tile-based techniques, and sprites. I think there are already lots of free graphics that one can use for tiles, to use as placeholders for getting started.
I did a quick search on tile-maps and found the following tutorial. I haven’t read it and can’t vouch for it, but it seems like it could be decent enough to at least get you started.
Folks that have actually made this sort of game (I haven’t) may come up with better links for tutorials, as well as a recommendation for learning how to manage “sprites”.
But definitely, if you haven’t yet done the classic bouncing ball, that would be a good thing. I tend to make that my first pass at getting to know a graphics programming language. It’s not entirely relevant, as tile-based games don’t tend to have objects with momentum, and collision detection is simpler. But it’s still worthwhile, and not that difficult.
Hi,
I’ve done many years of Java coding and done quite a few games - just working on a random dungeon generator which is going ok, was just
interested if the game in question uses random dungeons or just maps drawn using something like tiled?
Thanks,
Steve
Without looking at the link you provided, I can already see your problem.
Don’t get stuck on the details, just make the game. Do you want it to be procedurally generated, or hand drawn? Pick one, and go with it. Both will provide a great learning experience, but you will never learn anything if you don’t commit to one or the other and just do it. Whatever you think it is, just go with it. Other people’s opinions matter, but in the end it’s up to you to actually decide and create it. So why wait for other people to respond (if they even do)? Just go make it, do whatever you see fit!
Hi welcome to JGO , unfortunately you have disturbed the mighty lcass beast. If you can solve your problem with any of the following three then you have awoken the lcass beast for no valid reason!
1: Google
2: Stack overflow (seriously millions of topics just have a look)
3: Youtube
4: Your own personal abilities or aspirations.
Thank fully the lcass beast has settled now, it will be best not to disturb it again.
pokes the lcass beast
I want to see what happens!
sniff
grarrg
snore
Clarifies the question, which is good. Had you done so from the start I wouldn’t have spent the time I did finding that link and writing an essentially useless reply.
But I could also learn to better recognize ambiguity and respond with clarification requests rather than going out on a limb.
Welcome to JGO!