Help;
I don’t know what to do next. Thanks to some great individuals(JBanes and Kev Glass) I have an engine/editor which allows me to load Maps, and have Collision Detection between Player/World, Player/NPC, NPC/NPC. Now I don’t know what the next logical step in the development cycle is. I’m trying to create an RPG. I have a hud partially implimented. But I really don’t know what to do next. Any suggestions? :-/
It sounds like you’ve got the tools for the job now, I suppose the next step is really to start working out how you want the game to work/play. This is the part that gets difficult for most of computery types, cause its best done without the computer.
I’d recommend you take a step back, work out exactly what you want to happen and get to doodling it out on bits of paper… then onto a nice bit of design. With something that can get as complicated as an RPG I would think its key to get the class structure and interactions down early on…
Kev
PS. On that note, I’d really recommend (well not really, but anyhow), checking out a certain UML editor… http://www.newdawnsoftware.com/jose
PPS. Apologies for shameless plug
Never done a RPG myself… but, I’d think a next logical step would be character code: stats, inventory, magic, combat etc.
How about a demo of what you’ve got? Nothing like a cool demo to get creative comments flowing.
[quote]How about a demo of what you’ve got? Nothing like a cool demo to get creative comments flowing.
[/quote]
I’ll do that. ;D