Where to learn Client / Server OpenGL?

I am interested in ATTEMPTING to learn the very basics about setting up a server that can host multiple clients using jogl. As I’ve read through the Red Book it makes occasional mention of details relating to this question, but no real here-is-how-you-do-it stuff. Clearly some of you guys are quite knowledgable about the subject (Wurm stands out here). Where might a newb get something to cut his teeth on?

I appreciate your comments :slight_smile:

Keith

This refers to the application model that X Windows uses. There is nothing you can do to set up a client or a server as these are handled under the covers for you, even at the X11 level. Layer Java over the top and the whole set of concepts completely disappears.

That’s good news for sure.

Thanks :slight_smile: