Hello,
I’m not to good at matrices sorry.
Could anyone tell me which part of the Matrix has the rotation?
I have a ViewTransform and I want to get its direction(angle) and then set the transform to rotate the MD3 model I have to be in the same direction as the view.
Thanks for any help :-).
SEZ
P.S. This is my first post :-D, I’ve been viewing the forum for a while :-).
