sexing up LWJGL is the current non-support for buttons, panels, check boxes etc…
I’m at the moment addicted to both Xith3D and JOGL, Java3D and JOGL, and I built a little dialog box that asks the user to choose a resolution and if he would like the demo in fullscreen or not…
Too bad can’t do that in LWJGL :-/
PS: I can build such box using OpenGL itself but …
you mean something like:
http://www.mojomonkeycoding.com/webstart/jmedemo/renderer.loader.TestMd2
There’s nothing stopping you from using AWT/Swing… you just can’t use it WITH LWJGL.
…
Yeah I meant something like this http://www.users.xith.org/JavaCoolDude/JWS/Xith3D/Quake3/MD3Test.jnlp
Well actually I was thinking about following Prince’s step in acquiring a copy of Jet and pack my applications with it
I don’t see the difference between the two… regarding the dialog boxes that pop up for display properties. Maybe I’m misunderstanding?
Never mind I get it…
(Damn! That’s one brilliant bit of animated goodness there! Please would you both get these JNLP links onto the front page somehow)
Oh yeah, back to the question… there is probably scope for a proper OpenGL widgety lib thing, but one that is somewhat better and more robust than my crap open sourced offering which I pulled out of Alien Flux. I had started on such a thing with a pluggable look & feel like Swing but it’s too much work for me to do now so I’ve had to can it for the foreseeable future.
I’d very much like to see such a project grow to maturity though. Just remember it doesn’t have to be nearly as complicated or clever as Swing - it’s only a game GUI.
Cas 
[quote]…
Yeah I meant something like this http://www.users.xith.org/JavaCoolDude/JWS/Xith3D/Quake3/MD3Test.jnlp
[/quote]
Doesn’t work here, dies with a slightly cryptic message referencing sun/Misc/Perf …are you using the 1.5 performance timer without a fallback perchance?
LWJGL 1
JOGL 0
Heheh 
Cas 
nope I’m using the hidden timer in 1.4_2, you should be doing just fine if you got that 
_< 1.4.0 here, I still think you should have some kind of fallback (if only something that stickes up a sane error message).