I’m almost a complete noob an I see there a a couple of libraries for playing sound out there. I’ve tried some an they didnt always work that great (sound gets jittery or in playback pieces of music gets skipped).
I am creating a game that need to run backgroundmusic + multiple sound effects in game and needs to switch background music a couple of times in game and between switching screens.
What would your recommendation be for playing back sound&music.
What works best, can play different fileformats & what other stuff do i need to keep in mind in choosing what library to use??
Also i get problems with music not running smoothly at an equal speed but speeding up occasionally…
So far i looked into TinySound, but it wont playback .mp3 and when i switched to .ogg sound gets jittery and is skipping parts (but that might have to do more with my noobish programming skills)
I also used LibGDX’s sound & music classes. This one runs .mp3 but same thing with sound getting jittery and not playing back fluent all the time
Any help would be much appreciated.