Hi!
I spend some time in testing lots of Java games and I’m sometimes very sad when I discover an excellent game whose authors decided to give up :’( I would like to know what is your favorite discontinued project of Java game.
Mine is Megacorps Online:
http://www.megacorpsonline.com/img/screenshots/040610/brightlight.jpg
I like FPS and this project was really promising, it had been showcased in the GDC 2005, it was a proof of the feasibility of a FPS using modern technologies and written in Java, it was impressive at this time (and still now).
I have another questions for you, what are the main reasons that force the authors to stop the development of their gaming projects? Lack of money? Lack of time? Do you get bored? Do you realize you wanted to do something too difficult for you?
What can be done to avoid such projects to become “obsolete pieces of code”? Release the source code? Create an organization that would “recycle” or go on maintaining such projects if some players are still interested in these?
How much time do you spend in developing a complete game?
