If I was to create a game, and release a version of it, but I feel I could bring more to the game. Therefore I’d update it with new additions etc, however, I would like to know if there was a way of writing my main game code, so that updates could be easily added, almost as if they are plugins. That way they could be easily managed, and if the user doesn’t want the update they could simply turn it off.
Anyone have any advise for me? Or if you have a better method please post it
Thanks,
Scyth