So is java.awt.GridLayout
my best bet if I want to implement a clone of Rogue in Java, but with a 2D grid of tiles similar to Minesweeper’s?
How easily can I implement a mouse-driven interface similar to Diablo’s or Dungeon Revealed’s, in which my character moves in the direction of a tile on which I click?
Has anyone released a similar game for Windows? I remember Dungeon Revealed for Macintosh from the late 80s, which is similar (except for 2D artwork instead of ASCII characters in each tile) to what I intend to implement. However, I know of no similar game for Windows. Does anything similar exist for Windows?
http://mac.the-underdogs.org/screenshots/thdunrev.gif
http://mac.the-underdogs.org/index.php?show=game&id=305
No 3D models, no 2D sprites, no color… but the simplicity of the tiled graphics is awesome. I would love to implement that simplicity in a game, with either 2D artwork or ASCII characters in each tile.