I had this idea in my head, thing like having several weapons types in the game, but I don’t know how I would handle it, there will be hundreds of spells in the game and for example a spell that make you do a super-big strike with your weapon and you are carrying a staff, or dual wielding swords, how will it looks like?
The thing is that before having acces to spells you have to chosse one of the 8 masteries (like fire, combat, holy, assassin, etc…) after it’s done you can choose spells that the mastery gave you (it was holy on this video :point: ) so maybe the type of weapon depends on the mastery you have chosen? Thats a possibility, there is the ice, fire and dark masteries which are more ranged oriented playstyle so I let them have a sword instead of a staff to let them be able to do something in melee combat :point:
edit: Actually, I will make a weapon type for each mastery! combat will have double axe, earth will have a hammer, and so on so that it reflect the playstyle !