I added an edit, hope that helps.
Well, took @philfrei advice and made a somewhat more interesting video of live synth coding in action! Rather than build up to a track, this actually de-constructs one of the new examples in the latest Praxis LIVE release. Pure Java audio DSP, with both analogue and FM synthesis, and a little OpenGL visualization for the easily audibly distracted ā¦
(best watched at 1080p on YouTube itself if you want to make out some of the code!)
lK94qu1iObo

Waded neck-deep into a swamp of mysterious slowdowns and outright crashes. Simple configuration changes of innocuous timers leads to application death.
On the bright side: fixed one of the slowdowns, and I found a smoking gun I will investigate tonight.
On the other bright side: made good progress on my super-simple 2D vector graphics tool, so the teenagers of my family can contribute models and animations.
Also: I made movement logic better, and built out NPC behaviors.
The slowdown and crash is from a leak in the broad phase collision grid. Objects were being added multiple times to the same cell. Still not certain how my logic goes wrong, so I left a logging statement in to remind to do a proper fix sometime. In the meantime, I added in a HashSet. Duct tape makes the world go round
Been working on a new project for a few weeks based off of code from previous projects. Its cool to get to the point of being able to create lots of items and interactions rather than getting held up on trying to perfect the rendering system.
I swearā¦it isnāt a farming game that Iām making.
Started work on rough versions of the art for my game.

Well, took @philfrei advice and made a somewhat more interesting video of live synth coding in action!
Cool demo, at 3:17 there was a noticeable change in the live-coded pitch and then frequency which was quite impressive.
To give the demo a wider appeal, you might consider making bigger changes earlier on, and changing the graphic visualisation too.
By the way, have any DJās tried the project with electronic dance music? Would be great to hear what they could do with it. Iāve heard that Deadmau5 experiments with this sort of thing. This is one of my favourite songs of his:

Cool demo, at 3:17 there was a noticeable change in the live-coded pitch and then frequency which was quite impressive.
To give the demo a wider appeal, you might consider making bigger changes earlier on, and changing the graphic visualisation too.
Thanks! Generally agree with you, but Iām still learning my way around my own tool here. ;D Iām working on doing some more videos like these (unedited real-time), but also possibly some more structured and edited ones to get more features demoed in a shorter space of time.

By the way, have any DJās tried the project with electronic dance music?
Not yet that I know of, but then the new audio API was only released a few days ago, and is sorely lacking in documentation at the moment. Various VJās have done stuff with Praxis LIVE, so hopefully some interest will develop on the audio side soon too. I also know a few people who are interested in using it to teach audio DSP.
For music usage thereās a few UI improvements to come that will help. Iām also hoping to put some music together with it sometime soon - a looong time ago I did a music degree - the tracks on the earlier videos I posted was old stuff of mine from about 15yrs ago. 8) ⦠:

I am thinking about starting to design and sell 3d objects. It would be awesome if you guys could vote on this poll so I can decide what to design:
http://strw.pl/163d1ca
interesting vote.
o/
edit i conviced opengl to render to desired mipmaps but not to render to different mipmaps in a single draw. does mrt allow that at all ?
@Lunch: got undo-redo working in my vector graphics drawing package. Implemented colors on polygons.

my vector graphics drawing package
Sounds interesting, what should I think about when you are talking about your Vector-program, something like a particle editor? Well you said in your Vangard topic that your game was vector based and didnāt use any textures, but I always thought Vector images were textures :persecutioncomplex:
Did something myself as well, actually it was written in C# with .NET (first time).
Not really Java-unrelated since itās created to parse Json to JAVA-class files.
Whatās up next is converting the class to an enum from the actual data in the Json or create instances from it in runtime, not 100% sure yet.
Since I figured there isnāt going to be a Java4k this year, I decided to just make a game in 4k for fun. Itās based on Miners4k (a Java4k entry by Markus Persson), and it comes about 100 bytes shy of 4KB (Itās 3,868 bytes right now). Hereās what it looks like:
All of thatās generated in the program itself, with no external resource files. The goal is to go through the gold blocks and collect points, but you cannot press the up button, which adds challenge to the game (āOh, thereās the 10th gold block above me! Dammit, canāt press up.ā). Whatdaya think?
started using mipmaps with the bloom effect again. halved processing but blurs about 4 times more pixels. hereās a glowing thing :
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I have given @basil_ his 200th medal :persecutioncomplex:
Other than that Iām currently preparing for a job interview.
was listening to the gambling moose looking for electric sheep while refactoring backgrounds :
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Is it domain feedback day? Nobody told me.
Added more behaviors to my library of behaviors. Added the notion of behaviors yielding to other behaviors, and āvotingā for other behaviors. Made behaviors āstickyā so entities are more likely to finish what they started.
Added a wishlist concept to the inventory, so if a behavior tries to execute with an item that is absent from the inventory, the missing item is added to the wishlist with the priority of the activity. Then the āacquireā behaviors can read the wishlist and act accordingly.

Is it domain feedback day? Nobody told me.
yes, but only today! found two more which i liked :

Good luck @SilverTiger (well you might not need luck but well better than nothing right :point: )
Thanks! I think the interview went alright, have to wait for a response now
While technically not today, yesterday I did all of the homework for two ācollegeā level coursesā¦
In other news I paid for a real massage, I highly recommend them ;D