Good day.
I started learning LWJGL recently, and I’ve read the “LWJGL Basics Tutorial Series” and “Slick-Util Library (Introduction)” from here. I have a basic game loop going on, and I’ve learned to deal with keyboard/mouse IO. I have intermediate knowledge of Java, and I am at the process of reading Java Killer Game Programming. After I’m done I will move to Game Architecture And Design: A New Edition. On the meantime, I will do some general OpenGL readings.
My ideal goal is my own multiplayer RPG. I’m still not sure if I wanna make it 2D or 3D, but anyway - is the path I’m taking correct? Should I start making a game now, or do more reading first? If so, when will I be ready? What are some more good tutorials, lectures, and books? I am very determined because I always leave projects before I’m done with them, so this has mental value to me. I have to finish this. Please feel free to suggest any sort or tips that you feel I should know, I would appreciate it greatly.
Thanks in advance!