What does the average user have, as in graphical power?

Hey all,
I am thinking about developing an applet for my church website, and using 3D graphics(using jpct) in it. People that access this website, though aren’t necessarily gamers, and therefore don’t necessarily have high-end graphics equipment. So, has there ever been a “survey” to find out how much graphical power the average web visitor has? Or, maybe is there some site that does this periodically?
I want the applet to look good, but I don’t want to put so much in that most people won’t be able to run it.
Anybody know where this info may be available?
Thanks
Jman2.

Hi!

Consider most of the people have a graphics card supporting at least OpenGL 1.3. JPCT can even use software rendering so it is not a problem, look at Bloodridge, the adventure game created by SimonH. On my view, you should avoid using shaders in your case.

Ok, thanks!

I have a Dell 4600 old desktop pc

specs:
WindowsXP SP1 Pentium 4 2.66Ghz no hyper-threading 512MB Ram NVIDIA GeForce4 MX 440 AGP8X

Do you think most average users will have more or less graphics power than this machine has?

It’s difficult to say what kind of computer the “average user” has. Also, if you make sure that the average user is the minimum requirements you’re leaving out half of all users.

That being said, if you make sure it runs great on the computer you mention it should be fine for most. I had a similar computer before my current one and I bought that one 10 years ago (it was the top model back then though). You can’t make everyone happy but making sure that all computers that are less than 7 or so years old can handle the page sounds good to me.

Again, it all depends on what you want to accomplish.

steam has a nice collection of stats of current hardware http://store.steampowered.com/hwsurvey/

but remember that everyone who uses steam plays games on their pc and so are likely to have newer hardware

Hey, thanks for the suggestions everyone. That PC is pretty slow, so I have some work to do. I have a newer gaming pc and going from my desktop Dell to my new Dell laptop is like leaping forward in time, so to speak.

Anyone else have suggestions, I’m open. :slight_smile:

Hi

I’m not an artist, therefore my game is ugly. However, performance is my force :wink: Are you stuck to JPCT? Which kind of game do you plan to make? I read that JPCT has portal rendering which could be useful for indoors.

I don’t advise you to work on a new PC because it drives hard to notice performances problems. Personally I use an old shit with a graphics card made in 2003 to be sure that my minimal requirements are enough to play in good conditions.

[quote]I don’t advise you to work on a new PC because it drives hard to notice performances problems. Personally I use an old shit with a graphics card made in 2003 to be sure that my minimal requirements are enough to play in good conditions.
[/quote]
Ok, that makes sense.

[quote]Are you stuck to JPCT? Which kind of game do you plan to make?
[/quote]
No, not necessarily. Its jar is small and easy to use, so I like those features for an applet. My applet though would be outdoors, so no portals.

I’ll post what I want to make later, I have to go.

[quote]Which kind of game do you plan to make?
[/quote]
I’m not planning on making a game for the website. I want more of an “outdoor” interface. My idea is to have like a view of a large hill and maybe a lake at the bottom with some forest around. Essentially a “peaceful” outdoors area. On top of this rendering of the world I will “blit” or maybe create 3D UI components that the user can use for getting information from the site. So, my aim isn’t a game, but a view of a outdoor world with a UI on top.

I think the x3100 Intel integrated card is about the average performance of most desktops these days, since many new ones only come with integrated graphics.