Hello
I was wondering what aspect of game development everyone prefer around here. Is it :
- Designing nice gameplay
- Making nice graphics (artist)
- Building tool to help the development of a game
- Working with physics
- Project management
- Just coding as many line as possible
- Doing the publicity (showing off your game with a nice presentation)
- The technical challenge
- Writing superb story for a game (like RPG)
- Making demo VS complete game
- Working alone VS in group
- other


