I’m sure everybody noticed the flood of “game libraries”. I just wanted to make a thread so that future posters will know whether their “game library” is worth posting.
Here are my guidelines for a game library, I hope other people will post theirs:
- at least 6000 lines of code for a small one, and 20000 for a medium one
- at least 6 packages for a small one, and 20 packages/subpackages for a medium one
- actually saves the user more than 100-200 lines of code per class / package that uses it
- encapsulates the entire game instance
- well documented
- limited external dependencies
Here are my guidelines for a utility collection:
- actually saves the user more than 100-200 lines of code per class / package that uses it
- well documented
- easy to incorporate
- limited external dependencies
CopyableCougar4