thanks for the feedback so far! very appreciated. i thought it would be a good time to get some feedback when the basic stuff is implemented and before i move on to new never-seen-before-features!
[quote]It looks very nice.
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thanks!
[quote]However, what is the use of it? I am pretty sure everyone here that can design a game can design a high-score server as well for their own to fit their application better?
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well, i mainly wrote this since i needed it for my own games. when i wrote my first game, cleverly named millPong, i wanted something like this but i was unable to do it at the time. i found some free stuff on the net, but they all were text based and not very flexible.
actually, i planned on doing this at a much later time, but i got sick of coding on my game so i did this for a while to get some time off from the game
so i thought why not release it for free for everyone to use? beginners can use it for their games and people who just are too lazy to write one on their own. (yes, programmers are lazy)
i know one friend and one friend of a friend that are gonna use it for their own (kinda small and simple, yet fun) games so i think there’s a potential market (who knows, i might connect it to a SQL db and make millions of it. fat chance, i know ;D)
[quote]Actually I quite like the idea. Just buy this thing and blam that much less work to do for every game.
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thanks!
feedback is good. positive feedback is better. constructive feedback is the best one! ;D do you think the client side of it is well designed? too easy? too hard? not flexible enough?
EDIT: typos