Hi there !
Im just playing araound with learning Textures in lwjgl, and happened to get some relatively strange effects.
Im drawing two rectangles/quads, where one should have a texture, the other just stay greywith a white border.
Without textures enabled, the rectangle works (wonder, wonder), but the one with the texture (which is also a grey rect) is totally white.
With textures enabled, the rectangle border is somehow about 50% grey, and the textured quad is 50% grey also… but doesn’t show the texture.
Im using the Texture code from the space invaders example, and before drawing the second quad im calling img.bind().
Any ideas whats wrong ?
(image is a gif)
Thanks in advance !
Dose
PS: EVERYTHING is getting darker after enabling.

