Ok, I want to begin diving into Java3D. But I don’t know where to start, I never programmed 3D before.
Ok, first off:
Which API is the fastest/best to use. - Whichever API I use, I need great tutorials, so I guess Java3D api is fine?
I need tutorials, I do not know where to start, I also want to use OpenGL.
I especially want to have landscapes, geometry, model loaders, and textures, and lighting effects.
Well, I’d like to start off simple, but the hugest concern is when it comes to collision detection in 3D.
Thank you all for your help! I would like to use 3D acceleration!!