I remember playing Dofus a bit, and then hearing about Wakfu. I was disappointed that they continued with the overly silly/cartoony finishing on the characters. The artwork is otherwise spectacular. Didn’t know it was made in Java… that’s cool.
I believe the battle system is exactly like in Dofus, which I can’t say I was completely enthralled by. Especially not in an MMO. Nothing wrong with the limited turnbased idea. But that fact that you get ported into a different “battle room” each time you fight feels a bit misplaced.
What I did like about this genre was its Dofus/Wakfu Arena spinoff game! Where you throw out the whole RPG thing and jump straight into Battling other players. The idea is that you pick a team for yourself and equip them with armor and choose their abilities ( every Team has a set amount of “points” to use to pick characters and abilities ) and then take your Team to battle other player’s Teams. You could for instance have a Team of 2 really powerful characters ( because you spent all the points in those 2 ) or a Team with 6 characters with niche abilities that work well together. Very strategic turn based gameplay.
I didn’t really play any of the MMORPG’s of it, almost only the Arena. Looks good though.