[quote]Waiting for VSync should be done automatically by video card driver - in most cases this is the option in driver settings. It works well for NVidia, and when we tested this with ATI it also worked fine.
Xith3D has no special mechanism to control VSync because of this functionality was not exposed in prev. version of JOGL. Currently there are some changes in JOGL that allow to control swap buffer, but, again, functionalituy to control VSync is not exposed (AFAIK, maybe I am wrong).
Yuri
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Thanks Yuri. Finally with a new Ati driver and changing the standard setting of its OpenGL config, I’ve managed to get a “wait for vsync” in fullscreen mode and with hidden Swing element laying next to Jogl Canvas3d of my Xith app. That’s great.
As soon as there are a few Swing elements sitting next to the Canvas3D (in fullscreen) the Vsync wait is disabled (automatically), but I guess this is normal behaviour and no problem.