Hello,
Xith3D is a great framework, I am using it now
for already 1 month. I can already create multitextured shapes, with quite nice layout.
My problem is that even for single texturing, if I load
a big shape (terrain), often the far objects looks before
the close objects. I make a terrain so that I load a big quadarray, and for navigation I am using the
View.getTransform.lookat() method. Is someone able
to help me? For the rendering loop I am using the framework that JavaCoolDude made in his simplest demo. In the rendering loop there is the RenderOnce() method. But I cannot see Depth Buffer related methods
in the rendering loop. May it be that this is the problem?
Best regards
ssz